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Showing posts with label Dux Britanniarum. Show all posts
Showing posts with label Dux Britanniarum. Show all posts

Saturday, June 21, 2014

Picts & Brits for Dux Britanniarum

Hugh and I started a Dux Britanniarum (DB) campaign last year.  The campaign had a nice symmetry, with my Britons and his Anglo-Saxons alternating as victors.  The end came unexpectedly when the Saxon warlord failed to make a tribute payment to his king at year's end.  Displeased, the King declared Hugh an outlaw.

Hugh reveled in his outlaw status but it came with a catch.  He faced a "must win" battle to regain the King's favor. Losing meant his warband would melt away and the end of the campaign.  Our final battle started with the Saxons catching my Britons fording a river. Rallying from a bad start, I enjoying a run of luck that sent the Saxons packing.

Hugh lived out his days as a fugitive, despised by all. I was hoisted onto the shoulders of my victorious Britons for a celebration we hoped might last until the end of days.  Then came reports of new raiders at our shores. Proving that trouble comes in threes, the Irish, Scotti and Picts are raiding our fine lands. I'm getting the (war) band back together to send our enemies off.

Up today is a Pict Lord and his chariot for the DB raiders expansion.  The chariot is tricked out with 6 severed heads and another to spare. Apparently, 6 heads just wouldn't do for this Pict Lord.



I also painted up missile troops for both sides to buff out our DB forces.  The fellows in cloaks double as Picts or Scoti, and the rest art Britons.  All figures are Gripping Beast, including the chariot.


I'm really looking forward to a new DB campaign.  I love the RPG-like Big Man elements built into the campaign, and the way the IGO UGO turn is busted up with cards activating each unit on the table, and influencing events. The only thing I'm not looking forward to is the new Pict lord trying to collect another head for his chariot.